Good Guys Never Win
A COAST-TO-COAST CRIME SPREE THROUGH THE WRETCHEDVERSE
Tag is taking her act on the road.
Join everyone’s favourite goofball supervillain on a crime spree across the United States, encountering new heroes, villains, spies and superhumans along the way.
Good Guys Never Win expands the world of Wretched Vigilantes beyond Hammettville, exploring how different parts of America deal with the existence of superhuman beings.
Travel through New York, Nevada, Tennessee and other parts of the country, meeting the people who protect, exploit, oppose and profit from the superhuman population.
INSIDE YOU’LL FIND
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A coast-to-coast crime spree featuring Tag.
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Dozens of new villains.
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New heroes and vigilantes.
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Super spies and other unusual characters.
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New superhuman powers.
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New drawbacks and complications.
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Information on superhumans in New York.
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Additional setting material for Nevada and Tennessee.
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Further locations and characters from across the United States.
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More material for expanding the wider WretchedVerse.
Tag may be a supervillain, but she is also one of the most recognisable figures in the Wretched Vigilantes setting. Her journey provides a route through the broader American superhuman world, introducing new locations, conflicts and personalities for Games Masters to bring into their own campaigns.
Use the book to continue an existing Wretched Vigilantes campaign, introduce new allies and enemies, or move the action beyond Hammettville and explore the rest of the country.
PRODUCT DETAILS
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135-page superhero sourcebook.
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Supplement for Wretched Vigilantes.
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Expands the setting across the United States.
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Includes new heroes, villains, super spies, powers and drawbacks.
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Written by Michael Straus and Miguel Ribeiro.
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Published by The OG GM Adventures.
This is a supplement for Wretched Vigilantes and requires that game for use.