Agent's Casefile (PRINT)
YOUR MISSION MAY BE SECRET. YOUR NOTES SHOULDN’T BE A BLOODY MESS.
Every agent needs a casefile.
Somewhere to record false identities, suspicious organisations, glamorous contacts, deadly enemies and precisely which button on the wristwatch fires the garrotte.
Scraps of paper and the back of a takeaway menu simply will not do.
Agent’s Casefile is a dedicated player workbook and reference companion for Agents of S.W.I.N.G., the game of swinging sixties and seventies spy-fi adventure.
It gathers useful rules references, character sheets and campaign paperwork into one convenient printed volume, leaving the main rulebook safely at Control while you concentrate on infiltrating secret volcano bases, driving expensive cars far too quickly and seducing people who are almost certainly enemy agents.
Inside you’ll find:
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Several character sheets for creating and recording different agents.
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Useful rules and reference tables gathered for play.
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A Games Master reference sheet.
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The modified FATE ladder used in Agents of S.W.I.N.G.
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Space for case notes, mission details and campaign records.
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Plenty of room to document contacts, clues, villains and suspiciously attractive double agents.
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A practical companion for regular campaigns, convention games and extended operations.
Keep a separate dossier for each agent. Record new abilities, changing relationships and the increasingly improbable sequence of events by which your quiet reconnaissance assignment ended with Monte Carlo on fire.
Games Masters can use the book to organise missions and preserve important details between sessions. Players can maintain a proper record of their agent’s career rather than attempting to remember six months of espionage through a haze of martinis and innuendo.
It may also prove useful during the inevitable internal investigation.
PRINT EDITION
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50-page player and campaign workbook
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Contains multiple character sheets
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Includes reference tables and a Games Master sheet
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Provides space for case and campaign notes
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Written and designed by James “Grim” Desborough
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Created for Agents of S.W.I.N.G.
This is a play aid and reference workbook, not a standalone roleplaying game. The Agents of S.W.I.N.G. rules are required for use.
Your orders will self-destruct.
Your casefile, ideally, will not.