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04: The Cave of Gold (Print)

£6.81
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04: The Cave of Gold (Print)

£6.81
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Gorean Adventures 04: The Cave of Gold — Print Edition

Strange tales of a golden cave draw the characters to the fringes of the Northern Forest.

The characters are charged with investigating peculiar reports concerning a cave of gold on the borders of Gor’s Northern Forest.

What begins with an unusual rumour leads them into an adventure involving:

  • Jailbreaks.

  • Bandits.

  • Panther girls.

  • Strange monsters.

  • A plot that has been unfolding for almost fifty years.

The Cave of Gold is an adventure for the Tales of Gor roleplaying game, placing the characters beyond the more familiar centres of Gorean civilisation and among the dangers surrounding the Northern Forest.

Additional Games Master Material

Alongside the adventure, the book contains Games Master guidance on two subjects particularly relevant to portraying Gor:

  • Presenting genuinely alien mindsets.

  • Using smell as part of description and play.

This advice gives particular attention to the Priest-Kings, helping Games Masters emphasise their unfamiliar nature through more than appearance alone.

Investigate the Rumours

Somewhere on the fringes of the Northern Forest, people are telling stories about a golden cave.

Bandits and panther girls stand in the characters’ path. Strange creatures await them, and the truth reaches back across decades.

Follow the rumours.

Survive the obstacles.

Uncover the secret of the Cave of Gold.

This listing is for the physical print edition of Gorean Adventures 04: The Cave of Gold, written by James Desborough for the Tales of Gor roleplaying game. It is a 42-page, black-and-white A5 perfect-bound paperback.

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