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Lady Bexington's Home for Wayward Zombies (PRINT)

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Lady Bexington's Home for Wayward Zombies (PRINT)

£4.99
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Lady Bexington’s Home for Wayward Zombies — Print Edition

Recapture the ravenous dead, protect London and—above all—avoid making a scene.

In the mid-nineteenth century, the Earth passed through a strange and luminous cloud.

For a week, the atmosphere shone with an eerie pink light. Scientists speculated, photographic equipment failed, and the public gradually stopped gawping at the sky.

Then the light vanished.

Three nights later, the Earth opened, and the dead poured out.

The Victorian Zombie Crisis

Anyone who had died before that night rose from grave, sepulchre or mortuary and attacked the living.

Much of the world was overwhelmed. London fared rather better: the army destroyed most of the walking dead and captured some of those that remained.

When the crisis ended, the surviving zombies were variously:

  • Kept for scientific experiments.

  • Destroyed.

  • Confined within private sanctuaries.

  • Placed in charitable institutions by those with sufficient money or influence.

One such institution is Lady Bexington’s Home for Wayward Zombies.

Lady Bexington’s Charitable Work

Funded largely through Lady Bexington’s inheritance, the Home accepts zombies who have nobody willing or able to care for them and would otherwise be destroyed.

Lady Bexington feeds them.

She grooms them.

The creatures even seem to recognise her.

Society regards her devotion as evidence that the poor woman has gone completely potty. Scandalous rumours circulate about what she feeds her charges.

More troublingly, the zombies are occasionally said to escape.

That is where you come in.

Cooperative Zombie Herding

Lady Bexington’s Home for Wayward Zombies is a cooperative, self-constructed board game for one to six players.

The players must work together to:

  • Recapture the escaped, flesh-hungry zombies.

  • Protect Old London Town.

  • Maintain a proper degree of Victorian decorum while doing so.

Saving London is important.

Doing it without disgracing oneself before respectable society is also important.

The dead may hunger for living flesh, but that is no justification for abandoning standards.

A Different Kind of Zombie Game

This is not a conventional story of civilisation collapsing beneath an unstoppable plague.

The initial catastrophe has already been contained—at least within the Empire. The walking dead are now an awkward charitable, scientific and social problem.

Unfortunately, Lady Bexington’s particular collection has escaped.

Gather the players.

Round up the wayward dead.

Protect the population.

Try not to attract vulgar attention.

Welcome to Lady Bexington’s Home for Wayward Zombies.

This listing is for the physical print edition of Lady Bexington’s Home for Wayward Zombies. A cooperative, self-constructed board game for one to six players.

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