GM Assistance Bundle

GM Assistance Bundle

£39.99
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GM Assistance Bundle

GM Assistance Bundle

£39.99
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The Complete 100 Series Bundle

Nine books. 900 ideas. Thousands of possible adventures.

Eventually, every Games Master reaches the same unhappy destination.

The players are arriving tonight. You have prepared nothing. Your imagination has gone on strike, your notes are incomprehensible and the campaign appears to have wandered into a narrative ditch.

This bundle is the emergency recovery vehicle.

The Complete 100 Series Bundle contains nine system-neutral PDF sourcebooks packed with adventures, locations, worlds, factions, villains, conspiracies and settlements. Open a book, choose an idea and start building—or simply steal several ideas, hammer them together and pretend that this elaborate masterpiece was your plan all along.

These are not books of disposable one-line prompts. Each entry is developed with useful detail: hooks, complications, alternative explanations, plot twists, epilogues, setting information and further possibilities. There is enough structure to get you moving, without burying you beneath someone else’s plot.

You Get

100 Fantasy Adventure Seeds
A hundred fantasy adventures, each accompanied by three possible twists and an epilogue—giving you hundreds of ways to torment wandering heroes.

100 Science Fiction Adventure Seeds
A hundred plots for science-fiction games, from planetary exploration and alien encounters to strange technologies, lost colonies and deep-space unpleasantness.

100 Horror Adventure Seeds
A hundred nights of terror, investigation and regrettable curiosity, covering everything from ghosts and monsters to cults, serial killers, aliens and things best left unidentified.

100 Fantasy Kingdoms
A hundred ready-made nations, each with its own rulers, geography, character and adventure possibilities. Use them to build a new world or invade an existing one.

100 Planets
A hundred distinct worlds, complete with societies, environments and story hooks. Ideal for filling an unexplored sector without naming every planet “New Earth”.

100 Dark Places
A hundred sinister modern locations, each concealing its own horror and accompanied by ideas for bringing unfortunate player characters into contact with it.

100 Conspiracies
A hundred secret schemes for investigative, espionage, occult and horror games, each explored in enough detail to start ruining lives immediately.

100 Conspirators
A hundred organisations, cabals, cults and clandestine powers to place behind those schemes—or behind entirely new plots of your own devising.

100 Post-Apocalyptic Settlements
A hundred communities traced from the world before the disaster, through the catastrophe itself and into the difficult years that follow.

Built for Actual Play

The entire series is system-neutral, so you can use it with almost any fantasy, horror, science-fiction, espionage, post-apocalyptic or modern investigative RPG.

Use the books to:

  • Prepare a full session at short notice.

  • Rescue a campaign after the players ignore your carefully prepared plot.

  • Populate new worlds, kingdoms and ruined landscapes.

  • Create villains, factions and mysteries.

  • Combine several entries into complete campaigns.

  • Break through Games Master’s block.

  • Give yourself something better to work with than another bloody tavern.

Whether you plan every campaign six months in advance or make everything up while maintaining unsettling eye contact with the players, this bundle gives you an enormous library of material to raid, adapt, combine and thoroughly misuse.

Nine complete PDF sourcebooks. 900 developed ideas. Enough gaming material to keep your players busy for years—or to get you through tonight, which may be rather more important.

This is a digital download. No physical books are included.

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