Brad McDevitt Stock Art - SciFi 1
THE FUTURE HAS GUNS, MONSTERS AND QUESTIONABLE FASHION
Cybernetic warriors. Alien femme fatales. Battle mecha. Mutants. Astronauts. Giant reptiles. Psychotic medical personnel.
Humanity has travelled into space, rebuilt itself with machinery and encountered life beyond Earth.
None of this appears to have improved our judgement.
Brad McDevitt Stock Art – SciFi 1 provides 25 distinct science-fiction illustrations in TIFF format for publishers, writers, game designers and Games Masters who need strong, characterful artwork without commissioning every piece individually.
The collection ranges from cyberpunk street characters and futuristic warriors to aliens, astronauts, spaceships, mecha and enormous monsters. It is suitable for cyberpunk, space opera, science-fantasy, post-apocalyptic adventure, futuristic crime, pulp science fiction and games in which technology has advanced considerably faster than human wisdom.
The artwork may be used in personal and professional projects, subject to the terms of the attached licence.
INSIDE THE COLLECTION
The 25 supplied illustrations are:
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Bond Girl
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Mutilant in a Hoodie
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Sexy Street Samurai
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Modern Fantasy Tactical-Team Girl
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Cyberpunk Medusa
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Techno Ninja
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Tough Guy 1
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Tough Guy 4
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Three-Way Alien
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Sexy Alien Babe
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Alien Femme Fatale
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Cowboy Mecha
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Clunky Old Mecha
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Double Guns
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Knightly Mecha
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Giant Dinosaur
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Post-Apocalypse Gunfighter Babe
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Astronaut in Space
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Monster Gator
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Female Astronaut
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Psychotic Cyber Nurse
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NSFW Gang Member
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Male Astronaut
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Extreme Cyberpunk Pierced Girl
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Spaceship in Orbit
That gives you warriors, criminals, mutants, aliens, astronauts, machines and monsters suitable for illustrating anything from a single encounter to an entire science-fiction campaign.
CYBERPUNK CHARACTERS WITH ATTITUDE
The collection contains a strong selection of characters for cyberpunk, dystopian and futuristic urban settings.
The Sexy Street Samurai, Techno Ninja, Extreme Cyberpunk Pierced Girl, Cyberpunk Medusa and NSFW Gang Member can populate neon-lit streets, corporate arcologies, underground clubs and districts where personal augmentation is cheaper than reliable housing.
They might serve as:
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Player-character portraits
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Corporate assassins
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Street mercenaries
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Gang members
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Bounty hunters
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Cybernetically enhanced criminals
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Members of underground movements
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Rivals or recurring antagonists
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People whose implants contain considerably more weaponry than their permits admit
Cyberpunk artwork works best when the characters look as though they belong to the streets rather than a fashion catalogue with some circuitry pasted over it.
These figures have scars, weapons, attitude and the distinct air of people who have already decided how much violence the conversation is likely to require.
GUNFIGHTERS, AGENTS AND TOUGH PEOPLE
The Bond Girl, Tough Guy illustrations, Double Guns, Modern Fantasy Tactical-Team Girl and Post-Apocalypse Gunfighter Babe provide versatile human characters for espionage, action, crime and survival games.
They can become:
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Secret agents
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Bodyguards
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Mercenaries
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Law-enforcement officers
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Resistance fighters
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Wasteland survivors
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Corporate security
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Smugglers
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Professional killers
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People encountered immediately after somebody says, “This should be a simple job.”
The Bond Girl might be an agent, adventurer or dangerous social operator whose glamorous appearance conceals considerable practical competence.
The two Tough Guys can serve as criminals, veterans, fixers or hired muscle.
Double Guns offers precisely what the name promises: somebody who has concluded that one firearm represents an unacceptable failure of preparation.
The Post-Apocalypse Gunfighter Babe belongs in ruined cities, frontier settlements and any future where ammunition has become a currency more reliable than government promises.
ALIENS, MUTANTS AND OTHER PEOPLE
The collection includes several extraterrestrial and altered characters:
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Mutilant in a Hoodie
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Three-Way Alien
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Sexy Alien Babe
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Alien Femme Fatale
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Cyberpunk Medusa
These figures can represent genuine alien species, genetically altered humans, mutants, artificial organisms or visitors from cultures with very different ideas about anatomy.
The Mutilant in a Hoodie can serve as an outcast, survivor, altered street-dweller or escaped experimental subject.
The Three-Way Alien offers something stranger and less immediately classifiable—ideal for first-contact encounters, alien marketplaces or species whose biology raises questions nobody feels comfortable asking.
The Sexy Alien Babe and Alien Femme Fatale suit pulp science fiction, space opera and adult-oriented projects where alien characters are intended to be attractive, dangerous or both.
The Cyberpunk Medusa might be a mutant, engineered assassin or modern interpretation of myth created through biotechnology.
Humanity may divide the galaxy into people and monsters.
The galaxy is unlikely to respect the distinction.
MECHA FOR EVERY OCCASION
The collection includes three distinctly different mecha:
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Cowboy Mecha
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Clunky Old Mecha
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Knightly Mecha
The Cowboy Mecha can stride across frontier planets, mining colonies and lawless settlements where disputes are resolved at high noon with weapons normally reserved for armoured divisions.
The Clunky Old Mecha suggests obsolete military machinery, improvised industrial equipment or a battered veteran machine kept operational through salvage, profanity and components manufactured before its pilot was born.
The Knightly Mecha brings heraldry and martial tradition into the technological future. It could belong to a feudal stellar empire, noble warrior order or science-fantasy civilisation whose armoured knights stand several storeys tall.
Use them for:
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Mecha pilots and player characters
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Military campaigns
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Frontier defence
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Corporate warfare
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Arena combat
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Noble houses
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Salvage operations
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Ancient war machines
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Machinery believed obsolete until it begins moving again
The future will contain advanced technology.
It will also contain people who paint horses, skulls and family crests on it.
ASTRONAUTS AND THE VOID
Three astronaut illustrations and a Spaceship in Orbit provide material for exploration, survival and adventure beyond Earth.
The collection contains:
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Astronaut in Space
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Female Astronaut
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Male Astronaut
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Spaceship in Orbit
These illustrations can support:
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Space-exploration games
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Orbital missions
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First-contact scenarios
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Space-station adventures
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Planetary expeditions
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Rescue operations
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Military science fiction
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Derelict-spacecraft horror
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Campaigns set aboard a single vessel
The astronauts may be explorers, soldiers, engineers, scientists or unfortunate individuals discovering that the distress beacon was activated for an excellent reason.
The spaceship can become a player vessel, military craft, explorer ship or mysterious object discovered in orbit around a supposedly uninhabited world.
Space may be empty.
The fuel tanks are also empty.
Only one of these facts represents an immediate emergency.
GIANT MONSTERS
The Giant Dinosaur and Monster Gator provide enormous biological threats for science fiction, post-apocalyptic adventure and science-fantasy.
They might be:
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Surviving prehistoric creatures
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Mutants produced by radiation or pollution
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Alien animals
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Products of genetic engineering
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Biological weapons
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Monsters awakened beneath a ruined city
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Wildlife native to a hostile colony world
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The reason the settlement’s outer wall is unusually tall
The Giant Dinosaur suits lost worlds, devastated futures and planetary expeditions where the local ecosystem regards armoured vehicles as a convenient source of calcium.
The Monster Gator can emerge from flooded ruins, chemical swamps, sewer systems or abandoned research facilities.
These creatures do not require elaborate motives.
They require territory, appetite and enough armour to make the characters reconsider their equipment.
THE PSYCHOTIC CYBER NURSE
Medical technology promises longer lives, replacement organs and relief from suffering.
The Psychotic Cyber Nurse demonstrates that the person operating the equipment remains an important consideration.
She might be:
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A malfunctioning medical android
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A cybernetically enhanced torturer
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The sole surviving member of a hospital staff
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A cultist obsessed with bodily improvement
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A battlefield medic whose programming has degraded
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A corporate interrogator
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The keeper of an illegal augmentation clinic
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Someone who insists the procedure is completely painless
The illustration is ideal for cyberpunk horror, medical science fiction, dystopian settings and scenarios in which the characters wake upon operating tables with several unfamiliar consent forms awaiting signature.
The facility was designed to heal people.
Nobody said it could not improve them at the same time.
SCIENCE FICTION WITH AN ADULT EDGE
Several pieces in the collection feature revealing, sexualised or explicitly adult-oriented characters.
These make the collection particularly useful for publishers producing:
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Adult science fiction
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Mature cyberpunk
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Pulp space opera
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Transgressive gaming material
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Erotic science-fantasy
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Games centred on nightlife, vice and criminal subcultures
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Projects that do not feel obliged to pretend sexuality vanished when humanity invented faster-than-light travel
The variety of character types means the collection can support both mainstream and adult-oriented projects, depending upon which illustrations you choose to use.
Select the pieces that suit the tone and audience of your publication.
The artwork is a toolbox, not a compulsory checklist.
ART THAT GENERATES ADVENTURES
The most useful stock artwork does more than occupy an empty rectangle.
It creates questions.
Why is the astronaut alone?
Who built the Knightly Mecha?
What happened to the Mutilant?
Who employs the Techno Ninja?
Why is the Cyber Nurse smiling?
What is the Monster Gator guarding?
Who is the Alien Femme Fatale attempting to deceive?
Why has the ancient mecha started moving?
What is the spaceship doing in orbit?
How did the dinosaur get aboard the station?
Choose an illustration.
Decide what the subject wants.
Place something inconvenient between them and their goal.
Connect the resulting disaster to the player characters.
That is often enough to begin an encounter, scenario or entire campaign.
PROFESSIONAL ART FOR INDEPENDENT CREATORS
Commissioning original artwork remains the best way to obtain precisely the image a project requires.
It is also expensive.
Independent publishers must generally divide limited funds between writing, editing, layout, promotion, printing and the dangerously radical ambition of paying themselves.
Stock art offers a practical alternative.
It can help you:
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Illustrate characters, creatures and vehicles
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Break up dense pages of text
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Establish a consistent atmosphere
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Complete adventures and smaller supplements
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Add impact to chapter openings
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Populate character and enemy sections
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Produce player handouts
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Build a reusable art library
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Reserve commission funds for essential bespoke pieces
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Replace every box labelled ART GOES HERE
One strong image can transform a page.
Twenty-five distinct illustrations can populate a considerable portion of the future.
FILES AND CONTENTS
The preview shows 25 distinct TIFF files, with no duplicate colour or greyscale variants apparent.
The collection includes:
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Human and alien characters
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Cyberpunk warriors
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Adult-oriented figures
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Astronauts
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Three varieties of mecha
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Two giant monsters
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A spaceship
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Post-apocalyptic and action characters
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Science-fiction horror material
This provides a varied selection rather than several versions of the same handful of images.
READ THE LICENCE
The artwork is supplied for personal and professional use under the terms of the attached licence.
Read the licence before publication and ensure that your intended use, alterations and attribution comply with its requirements.
Some pieces may also appear in other Brad McDevitt collections where they suit more than one genre. Science fiction naturally overlaps with horror, modern gaming, cyberpunk, post-apocalyptic adventure and urban fantasy.
You can explore the complete Brad McDevitt Stock Art range or browse the other science-fiction collections.
The aliens have arrived.
The mecha are operational.
The monsters are approaching.
Your manuscript still needs pictures.
One of these problems is easily solved.