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Actual Fucking Monsters Companion (PRINT)

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Actual Fucking Monsters Companion (PRINT)

£9.99
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BEING A MONSTER WAS ONLY THE BEGINNING

Actual Fucking Monsters gave you everything you needed to become a hideous, amoral predator, carve a bloody trail through civilisation and eventually receive the violent death you so richly deserved.

Apparently, that wasn’t enough.

Actual Fucking Monsters Companion—also known as Breaking the Limits—is a substantial expansion for the badly named but disturbingly functional horror roleplaying game. Bigger than the original book, it adds more options for Monsters, more tools for the Games Master and entirely new ways to make everyone at the table regret their decisions.

Inside you’ll find:

  • Random character generation, for players who prefer to leave their depravity to chance.

  • A great wedge of new Monster Powers, allowing you to dissolve enemies with vomit, meddle with their emotions and commit fresh outrages against anatomy and good taste.

  • Rules for playing dark and thoroughly evil magicians.

  • Optional Humanity rules, for those unable to abandon tiresome concepts such as guilt, restraint and basic decency.

  • Expanded rules for playing Hunters, including revised Hunter Powers, additional organisations and more detail on those already introduced in the core game.

  • The M-Card, a safety tool for establishing limits before play and avoiding unpleasant surprises during an intentionally extreme horror game.

  • A random victim generator, plus 100 ready-made victims for Monsters to hunt, exploit, terrorise or devour.

  • Player advice on creating entertaining Monsters and contributing to the particular style of carnage the game demands.

  • Ideas and examples for supernatural artefacts.

  • More information about the world, the place Monsters occupy within it and how their existence might shape a campaign.

  • An extensive example of play, showing how all this unpleasantness works at the table.

This Companion broadens the game in both directions. Monsters receive more grotesque possibilities, while players can now cross the barricade and become the Hunters trying to put them down. You can make the game stranger, more structured, more morally complicated—or simply much, much nastier.

Actual Fucking Monsters is not a game about misunderstood immortals searching for love.

It is a game about irredeemable creatures doing appalling things, being hunted for entirely legitimate reasons and discovering just how much damage they can inflict before somebody finally empties a shotgun into them.

This book gives them more time, more Powers and more imaginative ways to deserve it.

PRINT EDITION

  • 120 pages

  • A5 paperback: 148 × 210 mm

  • Black-and-white interior

  • Perfect-bound

  • Written by James “Grim” Desborough

Requires Actual Fucking Monsters to play.

CONTENT WARNING

This is an extreme adult horror supplement about deliberately monstrous player characters. It deals with violence, cruelty, predation, exploitation, bodily horror and characters who lack conventional moral limits.

The title is not being coy. Neither is the game.

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